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Spine 2D Pipeline: Art Prep, Rigging & Unity Setup

Sat 05 Jul

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Game Dev Hub

Learn the complete Spine 2D workflow! Step-by-step from preparing art (Illustrator/Photoshop) to rigging bones, creating animations, and exporting to Unity. No complex deformations—just a solid foundation for game-ready characters. FREE for GameDevHub members

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Spine 2D Pipeline: Art Prep, Rigging & Unity Setup
Spine 2D Pipeline: Art Prep, Rigging & Unity Setup

Time & Location

05 Jul 2025, 14:00 – 18:00

Game Dev Hub, BB Building 16th Floor, Unit 1605-1609, 54 ซอย สุขุมวิท 21 แขวงคลองเตยเหนือ เขตวัฒนา กรุงเทพมหานคร 10110, Thailand

Guests

About the event

[Workshop will be in English] Learn the complete Spine 2D workflow! Step-by-step from preparing art (Illustrator/Photoshop) to rigging bones, creating animations, and exporting to Unity. No complex deformations—just a solid foundation for game-ready characters. FREE for GameDevHub members


Workshop Agenda (4 Hours Total)


1. Introduction & Setup (15 min)

Why Spine? Benefits for 2D game animation

Software overview: Spine interface, Unity workflow


2. Asset Preparation (30 min)


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